Are Warzone Cheaters Ruining Cross-Play For Everyone?

We all wanted cross play. And for good reason. Like, let’s just be clear, there’s no real reason for us not to be able to play games with each other anymore. Hardware’s nowhere nearly as proprietary as it once was. Everything is either AMD or nVidia and we know from pieces that stuff works just fine all together. But cheater’s? Oh, wow. It’s gotten bad. So to start, yes, they are. That’s the simple version anyways. And they’re ruining it to such an extent that people who play Call of Duty War zone, for instance, are just shutting off to cross play entirely in order to avoid cheating. As in. You shut off cross play and you basically shut off dealing with cheaters. It’s the dealing with cheaters toggle for a lot of people.

That is of course not what anyone envisioned when Cross Play was a highly sought after feature in all video gaming. By April 13th. Not that long ago, Infinity Ward tweeted that they had banned over 70000 people from Call of Duty war zone, specifically as a response to people doing this. However, if you browse any modern warfare community out there, you’re going to see examples of people cheating because people have the ability to very easily record their screens now. So they do. And they posted to the Internet. A lot of these people are complaining in a manner saying this is making the console experience though inferior graphically in2 the better experience.

You really can’t cheat on p._s for an X-Box, at least not easily. I’m sure it’s possible, but cross play essentially introduces a cheat machine into the ego system and it appears as though 70000 fans is not enough and there’s absolutely no way they could possibly be banning quickly enough. You can find people making lots of different demands too, offering lots of different solutions. For instance, the idea that getting rid of the Šefčovič slider might do something is one that’s highly debated. Some people respond with ad F.O.B. slider to console. I mean,

There’s other aspects of this argument, of course. But let’s just be clear as it is. It seems like no anti cheat or cheat safe or whatever type of system you want to describe is stopping people from cheating in games with players using consoles that cannot cheat. Meaning it’s very, very unbalanced. So the short answer is, of course, yes, cheaters are absolutely ruining p.c console cross play. Hell, I’ll go a step further and say cheaters are ruining online games.

It’s really shitty to do. I’m not playing a game to waste my own time in it. I’m playing a game to enjoy it. And although I may not be as skilled as other people, it’s not so wildly impossible for me to try and work on it and get better when people can’t automatically aim at my head from the other side of the map. Like it’s so bad there’s hackers in war zone and I’ll probably continue to use warzone as an example. Who are actually advertising their hacking services to help others cheat, which is pretty ballsy. It’s pretty wild for Asian people to anybody that has to use Chinese servers because they live in Japan or India or what have you. A lot of the times these folks end up on Chinese servers and Chinese servers are very bad for this.

They have the ability to turn off cross play. But whatever your friends are on p.c. What if it’s also limiting you to crappy servers? This does happen. I mean, we saw so much of this stuff back with Pub G, let’s say, or any number of games if I remember right. Pub G was probably one of the worst. And sure, 70000 bands, like I said, from Infinity Ward on Call of Duty. It’s not no bands, but the problem is it’s still rampant. So clearly there’s way more than 70000 accounts that do this. Activision and Infinity Ward put up a post that said cheaters are not welcome in call of duty war zone. There’s no place for cheating in games. War zone has zero tolerance for cheaters. Here’s what we’re doing about it. It’s actually pretty wild when you read it. There’s apparently security teams who are monitoring the game 24/7 to investigate data.

And when people report things, they review everything and they’ve banned 70000 people. And it clearly isn’t enough. This could very easily take a turn and just be primarily an anti-cheating video right now. However, it’s really important to think about the fact that before cross play, everything was kind of a walled garden. X-Box players played with X-Box players. P.S. for players, played U.P.S. for players, switch players played with switch players and p.c players played with p.c players. This meant p.c players weren’t able to just have open season with their aim bots on people who couldn’t fight back in any way because their system doesn’t have any means to even try to use it.

Cheats and Activision can continue to talk a big game about that. But the fact is people are complaining right now at this very moment about this very problem. Some people are doing something different. They don’t think that the infrastructure exists in order to actually take this on. So they’re taking it into their own hands. They’re finding that the smart thing to do is to identify blatant cheaters and invite them into their party and friendly fire them or drop stuff on them or screw them in some way. Just make the game unbearable for them. You know, much like what they’re doing for other people. In some cases, I have to imagine people even go as far as you get the game on pc.

If they didn’t already have it and cheat against the cheaters eye for an eye, I wouldn’t recommend doing this in any way, shape or form on account. Obviously that could get you banned. There is nothing stopping a cheater from reporting you for cheating, and if it’s an obvious instance of it and you get banned for it cheating against a cheater, that obviously isn’t a desired outcome here. Or maybe it is. Maybe you’re going kamikaze. Who knows? But if we really want to look into what’s going on and why it’s not working.

It might be interesting to consider the perspective of a cheater on the call of duty. Warzone Reddit a username oji logic gate. A former cheater posted this. Activision is not on the right track to solving the cheater problem. Now it’s a long post, so I’m not going to read the entire thing. But here’s something important and I’m quoting from him. So what measures do Activision have in place to detect and ban cheaters? Short answer nothing much. At least for modern warfare.

For Activision implements two measures worth noting. One is server side stat checking and 2 as a client side screenshot checking. He says stat checking is actually a pretty good way of doing it, though it’s extremely cumbersome. The screenshot method isn’t bad either. If a bunch of players send in a screenshot of a player doing a cheat dog, probably cheating going on, at least worth looking into. Now this cheater’s suggestion is implementing a proper client side. A.I.G. THiT are actually services that run alongside the game, checking the runtime memory to find anything that doesn’t look like the vanilla plain normal code executing itself.

This former cheater notes that a lot of games other than Call of Duty War zone have actually seen pretty significant improvements using simply this method.

He noted Rainbow Six, Siege Fortnight, Rust Pub G, etc. Pub was one that really needed it to. The second measure, he suggests, is implementing a hardware I.D. bands. Basically, if you’re caught using cheats, your hardware serial number is tied to your band. You cannot play on that band c._d. You will have to buy or build another P.C. to cheat in that game. The free to play a battle royale games do this fortnight, your apex legends, etc. And the obvious reason for this is it would be very easy to just register another account in the freedom camp. There is ways around this, but it also does a lot in reducing what’s worth doing.

These are things that will completely end cheating, of course. But like I said earlier, the situation is especially dire when we’re talking about cross play cheaters because console players don’t really have even an equivalent to cheat backward. If that were the course of action you were going to take. And again, I can’t suggest it on account. It could get you banned. You’d still need to pick up a P.C. and a copy of the game on BBC. So to sum things up, are cheaters ruining p.c console cross play? Yes. But in a game like Call of Duty war zone, a really big part of the problem is that measures aren’t being taken to prevent it to the extent that they should be. Yes, having human teams reviewing things is good, but it seems like there’s just way too much going on for them to possibly handle all of it.

They’ve banned a lot of people. And it’s not been enough. So yes, cheaters are ruining p.c console across play. So if you can shut it off, if you can’t make more noise, that’s pretty much the only thing that’s going to make any difference. And they need to understand that they need to implement more stringent, more automated and more specific measures to stop this.